Consent Guardians

Role
Lead UX Designer (solo)

Client
Concept Project

Duration
4 months

Platform
Web App

Goal
Create an API that festivals can plug into their checkout process so that festival goers MUST learn about consent before attending to combat harassment.

The Process

Note: This project was completed early in my UX journey using the traditional design thinking approach. For clarity and consistency across my portfolio, I’ve organized this case study using my current C.L.E.A.R. framework to help communicate process and outcomes more effectively.

Context

This project began as a UX student challenge: come up with a meaningful solution to a real problem. I pitched a provocative idea — a hybrid EDM and BDSM festival. The concept raised eyebrows, but I welcomed the friction.

I believe design should challenge what’s comfortable, especially when it comes to cultural blind spots.

The initial intention was to create a shared space for two communities that embrace freedom of expression, connection, and embodied experience.

But the deeper I got into user interviews and cultural analysis, the more the actual problem emerged.

Affinity Mapping

Lens

I conducted interviews with six individuals — festival lovers, BDSM community members, or both. I also pulled research from OurMusicMyBody’s 2017 study of harassment at music events. Here’s what I discovered:

  • BDSM community members felt no need for a hybrid. They already felt safe in their events due to the built-in structure of consent, communication, and accountability.

  • EDM fans, however, expressed hesitation — not toward BDSM culture, but toward the lack of boundaries within EDM spaces.

Both groups did not trust the EDM festival community to uphold consent.

OurMusicMyBody Survey Data:

1,286

total reports of harassment at a music venue or festival.

60%

of music fans who identify as transgender experienced physical violence at events.

Consent Guardians Competitor Analysis

“The recent crowds don’t seem to realize you don’t get to touch someone just because they’re dressed a certain way. Consent is sexy.”

Pivot

Originally, I aimed to create a space for BDSM and EDM to coexist. But I realized I didn’t need to bring BDSM values into EDM culture through shared space — I needed to inject those values into the culture itself.

The problem wasn’t lack of events — it was lack of structure, safety, and education around consent at festivals.

92%

of female fans experienced harassment at festivals.

31%

of male music fans identifying as LGBTQ+ experienced both physical and non-physical harassment.

Explore

With the insight reframed, I redefined the goal:

How might we normalize consent in the festival community and provide tools for education, prevention, and real-time support?

Proposed Solution: A Four-Phase Rollout

Phase 1: Education

  • API plugin integrated into the ticket checkout flow

  • Users complete a 1-minute consent quiz

  • Must read and agree to a consent clause before purchase is finalized

Phase 2: Reinforcement

  • Victim-centered training for event staff

  • Clear protocol for handling harassment reports with empathy

  • Trained staff made visibly identifiable and easily accessible

Phase 3: Real-Time Tools (App)

  • Mobile app for use before, during, and after the event

  • Emergency Help button tied to geo-location

  • Wristband scanning to report users by ID

  • Login required via ticket registration to verify access and prevent misuse

Phase 4: Awareness & Culture Shift

  • Branded marketing campaign around “Consent Is Sexy”

  • Merchandise and digital assets to spread the message

  • Long-term social media strategy to create ongoing conversation

Usability Testing

Low-Fidelity Testing

  • Users didn’t understand the significance of the checkbox on the final screen

  • The quiz allowed unlimited guessing, which weakened knowledge retention

Mid-Fidelity Wireframes

  • Users clicked rapidly through quiz answers just to proceed

  • The sudden redirect to ticket confirmation caused momentary disorientation

Iterations

  • Revised the quiz: if a user selects the wrong answer, the correct one is shown immediately — reducing clicks and improving learning

  • Added a transition screen before the redirect to clarify what’s next

  • Improved copy hierarchy and visual cues for clarity

Align

Refine

Constraints

Technical:

  • API integration across multiple ticketing platforms

  • Native app development with real-time location tracking

  • Secure wristband scanning and reporting features

Business:

  • Potential resistance from event organizers who prioritize conversions

  • Risk that consent prompts in checkout could trigger drop-off

Financial:

  • Need for pre-revenue funding to build MVP

  • Monetization strategy (merch, partnerships) still in development

Design Ethics

  • Design always prioritized survivor safety over simplicity

  • Every feature included clear user education and data transparency

  • Focused on reducing harm, not just adding “awareness” content

  • Partner with developers to scope the Phase 1 MVP

  • Pitch to mission-aligned festival organizers

  • Collaborate with professionals in trauma-informed care to finalize training protocols

  • Expand marketing and social partnerships for broad cultural traction

Next Steps

  • User Interviewing & Affinity Mapping

  • Journey Mapping & User Flows

  • Low- and Mid-Fidelity Wireframes

  • Adobe XD

  • Figma

  • UX Writing & Content Hierarchy

  • Design Ethics & Inclusive Design Principles

  • Sole UX Designer

  • Research Lead

  • Strategy & Concept Development

  • Wireframing & Prototyping

  • Usability Testing

My Role

Tools & Skills

Consent Guardians started as a radical concept and became a strategic framework for real cultural change.

It’s more than a product. It’s a toolkit for shifting how the festival world talks about and enforces boundaries. It doesn’t stop bad behavior with a slogan. It designs structures that make good behavior the baseline.

This project taught me what true UX work is:

Listen to the people most affected, challenge your own assumptions, and design systems that do more than decorate a problem — they solve it.

Outcomes